Fixed incorrect links in RHI documentation: - Fixed OpenGL swap-chain docs with wrong references to threading/containers - Fixed OpenGL texture docs with incorrect buffer/ texture links - Fixed OpenGL vertex-array docs with wrong threading links - Fixed OpenGL sampler docs with wrong threading links - Fixed OpenGL device docs with incorrect swap-chain links - Fixed fence docs with incorrect command-queue links - Fixed command-list docs with missing shutdown link - Fixed get-framebuffer-size.md title mismatch Added missing documentation: - Created fence/wait.md - Created command-list/shutdown.md - Created swap-chain/resize.md - Created OpenGL sampler initialize.md, bind.md, unbind.md
1.6 KiB
1.6 KiB
OpenGLTexture
命名空间: XCEngine::RHI
描述: OpenGL 纹理的实现,继承自 RHITexture。
方法列表
| 方法 | 文档 |
|---|---|
Initialize |
详细文档 |
Initialize2D |
详细文档 |
InitializeCubeMap |
详细文档 |
LoadFromFile |
详细文档 |
Shutdown |
详细文档 |
Bind |
详细文档 |
Unbind |
详细文档 |
BindImage |
详细文档 |
GenerateMipmap |
详细文档 |
SetFiltering |
详细文档 |
SetWrapping |
详细文档 |
GetID |
详细文档 |
GetOpenGLType |
详细文档 |
GetWidth |
详细文档 |
GetHeight |
详细文档 |
GetDepth |
详细文档 |
GetMipLevels |
详细文档 |
GetTextureType |
详细文档 |
GetNativeHandle |
详细文档 |
GetState |
详细文档 |
SetState |
详细文档 |
GetName |
详细文档 |
SetName |
详细文档 |
GetFormat |
详细文档 |
相关文档
- OpenGL 后端总览
- RHITexture - 抽象纹理接口