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XCEngine/docs/api/rhi/opengl/texture/texture.md

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# OpenGLTexture
**命名空间**: `XCEngine::RHI`
**描述**: OpenGL 纹理的实现,继承自 `RHITexture`
## 方法列表
| 方法 | 文档 |
|------|------|
| `Initialize` | [详细文档](initialize-2d.md) |
| `Initialize2D` | [详细文档](initialize-2d.md) |
| `InitializeCubeMap` | [详细文档](initialize-cube-map.md) |
| `LoadFromFile` | [详细文档](load-from-file.md) |
| `Shutdown` | [详细文档](../../texture/shutdown.md) |
| `Bind` | [详细文档](bind-image.md) |
| `Unbind` | [详细文档](../../shader/unbind.md) |
| `BindImage` | [详细文档](bind-image.md) |
| `GenerateMipmap` | [详细文档](generate-mipmap.md) |
| `SetFiltering` | [详细文档](set-filtering.md) |
| `SetWrapping` | [详细文档](set-wrapping.md) |
| `GetID` | [详细文档](get-id.md) |
| `GetOpenGLType` | [详细文档](get-opengl-type.md) |
| `GetWidth` | [详细文档](../../texture/get-width.md) |
| `GetHeight` | [详细文档](../../texture/get-height.md) |
| `GetDepth` | [详细文档](../../texture/get-depth.md) |
| `GetMipLevels` | [详细文档](../../texture/get-mip-levels.md) |
| `GetTextureType` | [详细文档](../../texture/get-texture-type.md) |
| `GetNativeHandle` | [详细文档](../../texture/get-native-handle.md) |
| `GetState` | [详细文档](../../texture/get-state.md) |
| `SetState` | [详细文档](../../texture/set-state.md) |
| `GetName` | [详细文档](../../texture/get-name.md) |
| `SetName` | [详细文档](../../texture/set-name.md) |
| `GetFormat` | [详细文档](../../texture/get-format.md) |
## 相关文档
- [OpenGL 后端总览](../overview.md)
- [RHITexture](../../texture/texture.md) - 抽象纹理接口