Files
XCEngine/tests/Resources/test_resource_path.cpp
ssdfasd 0345ce50cf refactor(tests): update Resources include paths to new directory structure
- Updated 23 test files in tests/Resources/ to use new include paths:
  - Core/Asset: IResource, ResourceTypes, ResourceHandle, ResourceManager, ResourceCache, AsyncLoader, ResourceDependencyGraph
  - Core/IO: IResourceLoader, ResourceFileSystem, ResourcePackage, ResourcePath, FileArchive
  - Resources subdirs: Texture/*, Shader/*, Mesh/*, Material/*, AudioClip/*
2026-03-24 15:02:59 +08:00

111 lines
2.9 KiB
C++

#include <gtest/gtest.h>
#include <XCEngine/Core/IO/ResourcePath.h>
#include <XCEngine/Core/Asset/ResourceTypes.h>
#include <XCEngine/Core/Containers/String.h>
using namespace XCEngine::Resources;
using namespace XCEngine::Containers;
namespace {
TEST(ResourcePath, DefaultConstructor) {
ResourcePath path;
EXPECT_FALSE(path.IsValid());
}
TEST(ResourcePath, ConstructorWithCString) {
ResourcePath path("textures/player.png");
EXPECT_TRUE(path.IsValid());
EXPECT_EQ(path.GetPath(), "textures/player.png");
}
TEST(ResourcePath, ConstructorWithString) {
String str = "models/player.fbx";
ResourcePath path(str);
EXPECT_TRUE(path.IsValid());
EXPECT_EQ(path.GetPath(), str);
}
TEST(ResourcePath, GetExtension) {
ResourcePath path("textures/player.png");
EXPECT_EQ(path.GetExtension(), ".png");
}
TEST(ResourcePath, GetExtensionNoExtension) {
ResourcePath path("textures/player");
EXPECT_TRUE(path.GetExtension().Empty());
}
TEST(ResourcePath, GetStem) {
ResourcePath path("textures/player.png");
EXPECT_EQ(path.GetStem(), "player");
}
TEST(ResourcePath, GetStemNoExtension) {
ResourcePath path("textures/player");
EXPECT_EQ(path.GetStem(), "player");
}
TEST(ResourcePath, GetFileName) {
ResourcePath path("textures/player.png");
EXPECT_EQ(path.GetFileName(), "player.png");
}
TEST(ResourcePath, GetDirectory) {
ResourcePath path("textures/player.png");
EXPECT_EQ(path.GetDirectory(), "textures");
}
TEST(ResourcePath, GetDirectoryWithBackslash) {
ResourcePath path("textures\\player.png");
EXPECT_EQ(path.GetDirectory(), "textures");
}
TEST(ResourcePath, GetFullPath) {
ResourcePath path("textures/player.png");
EXPECT_EQ(path.GetFullPath(), "textures/player.png");
}
TEST(ResourcePath, HasExtension) {
ResourcePath path("textures/player.png");
EXPECT_TRUE(path.HasExtension(".png"));
EXPECT_FALSE(path.HasExtension(".jpg"));
}
TEST(ResourcePath, HasExtensionNoExtension) {
ResourcePath path("textures/player");
EXPECT_FALSE(path.HasExtension(".png"));
}
TEST(ResourcePath, HasAnyExtension) {
ResourcePath path("textures/player.png");
const char* extensions[] = { ".jpg", ".png", ".tga" };
EXPECT_TRUE(path.HasAnyExtension(extensions, 3));
}
TEST(ResourcePath, HasAnyExtensionNoMatch) {
ResourcePath path("textures/player.png");
const char* extensions[] = { ".jpg", ".tga", ".bmp" };
EXPECT_FALSE(path.HasAnyExtension(extensions, 3));
}
TEST(ResourcePath, ToGUID) {
ResourcePath path("textures/player.png");
ResourceGUID guid = path.ToGUID();
EXPECT_TRUE(guid.IsValid());
}
TEST(ResourcePath, SetPath) {
ResourcePath path;
path.SetPath("textures/player.png");
EXPECT_TRUE(path.IsValid());
EXPECT_EQ(path.GetPath(), "textures/player.png");
}
TEST(ResourcePath, GetRelativePath) {
ResourcePath path("textures/player.png");
EXPECT_EQ(path.GetRelativePath(), "textures/player.png");
}
} // namespace