- Add SetDevice() and GetNumCaptures() methods to RenderDocCapture
- Fix initialization order: RenderDoc before D3D12, then SetDevice after
- Use nullptr for window param in StartFrameCapture/EndFrameCapture
- Add BeginCapture at frame 29, EndCapture at frame 30
- Set capture file path template to .\minimal_frame30
- Copy renderdoc.dll (26MB redistributable) to test output
- Engine/third_party/renderdoc/ now contains working renderdoc.dll
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths