- Add SetDevice() and GetNumCaptures() methods to RenderDocCapture - Fix initialization order: RenderDoc before D3D12, then SetDevice after - Use nullptr for window param in StartFrameCapture/EndFrameCapture - Add BeginCapture at frame 29, EndCapture at frame 30 - Set capture file path template to .\minimal_frame30 - Copy renderdoc.dll (26MB redistributable) to test output - Engine/third_party/renderdoc/ now contains working renderdoc.dll
55 lines
1.5 KiB
CMake
55 lines
1.5 KiB
CMake
cmake_minimum_required(VERSION 3.15)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
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project(D3D12_Minimal)
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set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
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add_executable(D3D12_Minimal
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WIN32
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main.cpp
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)
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target_include_directories(D3D12_Minimal PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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${ENGINE_ROOT_DIR}/include
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)
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target_compile_definitions(D3D12_Minimal PRIVATE
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UNICODE
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_UNICODE
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)
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target_link_libraries(D3D12_Minimal PRIVATE
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d3d12
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dxgi
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d3dcompiler
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winmm
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XCEngine
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)
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add_custom_command(TARGET D3D12_Minimal POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/compare_ppm.py
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$<TARGET_FILE_DIR:D3D12_Minimal>/
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/run_integration_test.py
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$<TARGET_FILE_DIR:D3D12_Minimal>/
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
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$<TARGET_FILE_DIR:D3D12_Minimal>/
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${ENGINE_ROOT_DIR}/third_party/renderdoc/renderdoc.dll
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$<TARGET_FILE_DIR:D3D12_Minimal>/
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)
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add_test(NAME D3D12_Minimal_Integration
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COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_Minimal>/run_integration_test.py
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$<TARGET_FILE:D3D12_Minimal>
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minimal.ppm
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${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
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0
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WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_Minimal>
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)
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