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3317e47009
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feat(physics): add runtime physics scaffolding
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2026-04-15 11:58:27 +08:00 |
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c7241338c9
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refactor(rendering): route camera-stage recording through shared graph contract
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2026-04-15 08:10:06 +08:00 |
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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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65b3078c7f
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Extract builtin forward main-scene graph builder
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2026-04-15 01:07:59 +08:00 |
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f6fb396a41
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Move camera frame plan logic out of public header
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2026-04-15 01:00:40 +08:00 |
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f064d6ed68
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Extract camera frame fullscreen stage planner
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2026-04-15 00:53:51 +08:00 |
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5edc4ed242
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Extract camera frame render-graph stage pass runtime
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2026-04-15 00:13:35 +08:00 |
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d92afa27da
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Extract camera frame render-graph stage record context
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2026-04-15 00:08:39 +08:00 |
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8232f59276
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Extract camera frame render-graph recording session
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2026-04-15 00:01:37 +08:00 |
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16f994b5e5
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Extract camera frame render-graph stage dispatcher
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2026-04-14 23:44:15 +08:00 |
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3e5b7287c7
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Split camera frame render-graph stage recording helpers
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2026-04-14 23:33:35 +08:00 |
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39c7ef5fdf
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Extract camera frame render-graph stage state module
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2026-04-14 23:15:40 +08:00 |
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abf30ecfd3
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Extract camera frame render-graph stage recording module
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2026-04-14 23:03:44 +08:00 |
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61ecb7146d
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Extract camera frame render-graph execution module
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2026-04-14 22:50:16 +08:00 |
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599f622ba4
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Extract camera frame render-graph surface utilities
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2026-04-14 22:39:35 +08:00 |
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c710063d92
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Graph-manage camera fullscreen stage routing
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2026-04-14 19:32:27 +08:00 |
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4c79554050
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Graph-ify camera stage render passes
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2026-04-14 17:16:08 +08:00 |
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4fe456c1a2
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Add render-graph blackboard for camera frame resources
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2026-04-14 16:59:10 +08:00 |
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2a9264cfe4
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Graph-ify forward feature injection points
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2026-04-14 16:49:06 +08:00 |
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5797a75619
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Extract frame-plan fullscreen stage builder
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2026-04-14 01:01:45 +08:00 |
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21b0530f7b
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Separate request and frame-stage execution contracts
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2026-04-14 00:30:15 +08:00 |
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0d6b8bf7d8
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Formalize directional shadow runtime contracts
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2026-04-13 23:11:28 +08:00 |
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2326857a43
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build: remove forced MSVC multi-tool disable
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2026-04-13 00:24:49 +08:00 |
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8848cfd958
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chore: checkpoint current workspace changes
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2026-04-11 22:14:02 +08:00 |
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030230eb1f
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Add Nahida model import and preview pipeline
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2026-04-11 20:16:49 +08:00 |
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107b320aa7
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Add builtin GaussianSplat forward pass baseline
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2026-04-10 23:11:11 +08:00 |
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15b42c248f
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Formalize GaussianSplat transient pass resources
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2026-04-10 22:15:05 +08:00 |
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b187c8970b
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Formalize GaussianSplat scene extraction
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2026-04-10 21:49:53 +08:00 |
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503e6408ed
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Add model and GaussianSplat asset pipelines
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2026-04-10 20:55:48 +08:00 |
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1f79afba3c
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refactor: move builtin forward draw submission internal
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2026-04-10 03:01:30 +08:00 |
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ff6d6d31fe
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refactor: isolate builtin forward skybox path
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2026-04-10 02:46:17 +08:00 |
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152997c409
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refactor: extract directional shadow planning internals
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2026-04-10 02:30:09 +08:00 |
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2084412010
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Fix scene selection outline mask path
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2026-04-09 05:16:04 +08:00 |
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d46bf87970
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Sync editor rendering and UI workspace updates
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2026-04-09 02:59:36 +08:00 |
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b839fd98af
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Add volume renderer extraction stage 5
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2026-04-08 20:12:14 +08:00 |
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c6815fa809
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Add VolumeField NanoVDB asset pipeline
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2026-04-08 19:45:53 +08:00 |
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162f1cc12e
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engine: sync editor rendering and ui changes
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2026-04-08 16:09:15 +08:00 |
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442565f176
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resources: remove legacy shader authoring path
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2026-04-07 14:13:26 +08:00 |
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e7669dc8c3
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resources: split shader authoring parser internals
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2026-04-07 13:00:30 +08:00 |
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d14fa6be07
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resources: rename shader detail internals to internal
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2026-04-07 12:34:11 +08:00 |
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247571b815
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resources: move shader loader internals into detail
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2026-04-07 12:19:17 +08:00 |
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d3377708d2
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resources: split shader loader internals
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2026-04-07 11:59:50 +08:00 |
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864438c508
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resources: formalize internal shader ir
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2026-04-07 11:31:13 +08:00 |
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1c87650fb3
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resources: share shader source parsing utilities
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2026-04-07 11:16:02 +08:00 |
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