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cd03465cd0
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fix: shrink top run toolbar height
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2026-04-02 22:35:22 +08:00 |
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5ff97b437a
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fix: restore backpack material import output
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2026-04-02 22:34:25 +08:00 |
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71923267e9
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test: harden rendering integration test shutdown
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2026-04-02 22:33:04 +08:00 |
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5c42f14d0e
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fix: tighten top run toolbar chrome
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2026-04-02 22:26:31 +08:00 |
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3f9e286637
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docs: update scripting API docs
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2026-04-02 22:23:29 +08:00 |
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ec2891b16b
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fix: respect dock layout for top run toolbar
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2026-04-02 22:19:03 +08:00 |
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00ce503762
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docs: update API docs for rendering and script editors
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2026-04-02 21:29:08 +08:00 |
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f7d7d08d99
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feat: add pause control to top run toolbar
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2026-04-02 21:21:42 +08:00 |
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8e362fc4c0
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feat: add top run toolbar controls
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2026-04-02 21:11:08 +08:00 |
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84e1ba3600
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fix: prevent selection outline crash on first selection
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2026-04-02 20:45:51 +08:00 |
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9ce779da43
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refactor: route builtin outline pass through shader assets
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2026-04-02 20:18:39 +08:00 |
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1f29dfd611
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feat: add play mode pause resume and step controls
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2026-04-02 19:56:07 +08:00 |
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fb15d60be9
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feat: add runtime play tick and play-mode scene editing semantics
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2026-04-02 19:37:35 +08:00 |
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e30f5d5ffa
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Split mesh artifacts into material and texture artifacts
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2026-04-02 19:36:16 +08:00 |
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b2d0570b1b
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refactor: route builtin infinite grid through shader assets
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2026-04-02 19:32:15 +08:00 |
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11fb8f3585
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refactor: route builtin object-id pass through shader assets
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2026-04-02 19:17:22 +08:00 |
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9f7d8fd68d
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refactor: route builtin forward pipeline through shader assets
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2026-04-02 19:00:48 +08:00 |
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86144416af
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Add deferred async scene asset loading
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2026-04-02 18:50:41 +08:00 |
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dd08d8969e
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refactor: add minimal material gpu binding
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2026-04-02 17:13:53 +08:00 |
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33f16597fa
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refactor: formalize builtin pass matching
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2026-04-02 16:26:20 +08:00 |
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70ced2d91f
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refactor: add shader pass and backend variants
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2026-04-02 16:10:50 +08:00 |
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35d9b1d465
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test: cover object-id pick result states
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2026-04-02 15:24:11 +08:00 |
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a5d2058818
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refactor: formalize scene viewport object-id picking
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2026-04-02 15:23:25 +08:00 |
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617b11f801
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test: close renderer phase boundary
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2026-04-02 15:03:31 +08:00 |
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ec7a15d85b
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refactor: generalize renderer builtin post process
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2026-04-02 14:49:00 +08:00 |
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697deb4e41
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refactor: route scene view passes through camera renderer
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2026-04-02 12:47:06 +08:00 |
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0d3851204f
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refactor: move scene view post passes into rendering
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2026-04-02 04:42:35 +08:00 |
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c080890c9d
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build: stabilize renderer regression target
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2026-04-02 04:16:03 +08:00 |
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7404108a4b
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test: add vulkan renderer scene coverage
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2026-04-02 04:00:58 +08:00 |
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4c167bec0e
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Implement initial Unity-style asset library cache
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2026-04-02 03:03:36 +08:00 |
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619856ab22
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test: add renderer phase regression entrypoint
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2026-04-02 02:49:27 +08:00 |
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569bc144e7
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refactor: split scene render request planning
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2026-04-02 01:06:40 +08:00 |
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410b1e59c3
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refactor: extract scene render request policy utils
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2026-04-02 00:31:35 +08:00 |
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fd39808c91
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fix: preserve camera submission order on sort ties
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2026-04-02 00:09:16 +08:00 |
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d7e9e978d0
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Fix inspector switching from scene selection
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2026-04-01 23:52:13 +08:00 |
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8cd7fc0ca1
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feat: add camera render clear color override
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2026-04-01 22:49:26 +08:00 |
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0a0544cbe4
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fix: compose camera viewport within parent render area
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2026-04-01 22:28:07 +08:00 |
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784af81b07
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docs: close editor viewport host phase
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2026-04-01 21:50:58 +08:00 |
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846666bb2c
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refactor: extract viewport render flow helpers
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2026-04-01 21:37:15 +08:00 |
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1fbbf318de
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refactor: extract viewport render targets
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2026-04-01 21:01:23 +08:00 |
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1af958a272
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refactor: extract viewport object id picker
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2026-04-01 20:24:17 +08:00 |
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6cd4cd9be9
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refactor: move built-in icon upload into imgui backend
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2026-04-01 20:03:44 +08:00 |
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bc6e20de48
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refactor: extract viewport host surface utilities
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2026-04-01 19:47:15 +08:00 |
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d58962ad5e
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refactor: move viewport texture bridge into imgui backend
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2026-04-01 19:17:44 +08:00 |
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55b3021159
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refactor: move scene view selection utilities into renderer
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2026-04-01 19:03:58 +08:00 |
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44771d3cc1
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refactor: move scene view post-pass planning into renderer
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2026-04-01 18:42:51 +08:00 |
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1ff2800b29
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refactor: move scene view infinite grid pass into renderer
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2026-04-01 18:31:30 +08:00 |
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12b1081dd0
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refactor: move object id outline pass into renderer
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2026-04-01 17:47:49 +08:00 |
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b85571d9d4
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refactor: drive scene view outline from object id
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2026-04-01 17:33:07 +08:00 |
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409e08d03c
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refactor: move scene view readback into rhi device and sync float3 format mappings
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2026-04-01 17:05:48 +08:00 |
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