Commit Graph

105 Commits

Author SHA1 Message Date
a05d0b80a2 feat: expand editor scripting asset and viewport flow 2026-04-03 13:22:30 +08:00
ed8c27fde2 fix: clear empty inspector state 2026-04-03 13:18:32 +08:00
c63dcf2229 fix: isolate and enlarge run toolbar 2026-04-02 23:07:36 +08:00
da2782c0c0 style: retune top bar colors 2026-04-02 22:59:19 +08:00
19db2305d9 fix: remove empty dockspace menu strip 2026-04-02 22:50:46 +08:00
2f9b416b22 fix: compress top run toolbar 2026-04-02 22:44:20 +08:00
cd03465cd0 fix: shrink top run toolbar height 2026-04-02 22:35:22 +08:00
5c42f14d0e fix: tighten top run toolbar chrome 2026-04-02 22:26:31 +08:00
ec2891b16b fix: respect dock layout for top run toolbar 2026-04-02 22:19:03 +08:00
f7d7d08d99 feat: add pause control to top run toolbar 2026-04-02 21:21:42 +08:00
8e362fc4c0 feat: add top run toolbar controls 2026-04-02 21:11:08 +08:00
1f29dfd611 feat: add play mode pause resume and step controls 2026-04-02 19:56:07 +08:00
fb15d60be9 feat: add runtime play tick and play-mode scene editing semantics 2026-04-02 19:37:35 +08:00
86144416af Add deferred async scene asset loading 2026-04-02 18:50:41 +08:00
a5d2058818 refactor: formalize scene viewport object-id picking 2026-04-02 15:23:25 +08:00
617b11f801 test: close renderer phase boundary 2026-04-02 15:03:31 +08:00
ec7a15d85b refactor: generalize renderer builtin post process 2026-04-02 14:49:00 +08:00
697deb4e41 refactor: route scene view passes through camera renderer 2026-04-02 12:47:06 +08:00
0d3851204f refactor: move scene view post passes into rendering 2026-04-02 04:42:35 +08:00
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00
d7e9e978d0 Fix inspector switching from scene selection 2026-04-01 23:52:13 +08:00
8cd7fc0ca1 feat: add camera render clear color override 2026-04-01 22:49:26 +08:00
784af81b07 docs: close editor viewport host phase 2026-04-01 21:50:58 +08:00
846666bb2c refactor: extract viewport render flow helpers 2026-04-01 21:37:15 +08:00
1fbbf318de refactor: extract viewport render targets 2026-04-01 21:01:23 +08:00
1af958a272 refactor: extract viewport object id picker 2026-04-01 20:24:17 +08:00
6cd4cd9be9 refactor: move built-in icon upload into imgui backend 2026-04-01 20:03:44 +08:00
bc6e20de48 refactor: extract viewport host surface utilities 2026-04-01 19:47:15 +08:00
d58962ad5e refactor: move viewport texture bridge into imgui backend 2026-04-01 19:17:44 +08:00
55b3021159 refactor: move scene view selection utilities into renderer 2026-04-01 19:03:58 +08:00
44771d3cc1 refactor: move scene view post-pass planning into renderer 2026-04-01 18:42:51 +08:00
1ff2800b29 refactor: move scene view infinite grid pass into renderer 2026-04-01 18:31:30 +08:00
12b1081dd0 refactor: move object id outline pass into renderer 2026-04-01 17:47:49 +08:00
b85571d9d4 refactor: drive scene view outline from object id 2026-04-01 17:33:07 +08:00
409e08d03c refactor: move scene view readback into rhi device and sync float3 format mappings 2026-04-01 17:05:48 +08:00
67d5390121 Polish editor previews and hierarchy menus 2026-04-01 16:45:50 +08:00
6927b4b380 feat: add gpu object id scene picking 2026-04-01 16:44:11 +08:00
6e2711f9e8 Preserve saved editor dock layouts 2026-04-01 16:43:46 +08:00
3f18530396 Add scene transform toolbar and scale gizmo 2026-04-01 16:42:57 +08:00
4e8ad9a706 Unify panel search behavior and polish console UI 2026-04-01 16:40:54 +08:00
ac2b7c1fa2 Add Unity-style scene rotate gizmo 2026-03-31 23:45:08 +08:00
7ff5cd4cf2 Refine console panel to match Unity 2026-03-31 23:05:52 +08:00
6a38230f3f build: stop editor standalone from linking stale engine libs 2026-03-31 22:37:44 +08:00
c17fcd450f refactor: split viewport host rendering paths 2026-03-31 22:10:27 +08:00
e6076ecc5a refactor: extract scene viewport post-pass assembly 2026-03-31 22:04:57 +08:00
f85fa78dd1 refactor: extract scene viewport post-pass planning 2026-03-31 21:54:00 +08:00
ad237cb81e feat: overhaul editor console panel and diagnostics 2026-03-31 21:28:16 +08:00
6d3a90ef74 feat: refine scene viewport gizmos and controls 2026-03-31 21:26:40 +08:00
be15bc2fc4 feat: add mesh component editors and scene hierarchy serialization 2026-03-31 21:25:59 +08:00
b92f9bfa70 Route scene viewport overlays through render passes 2026-03-30 03:52:59 +08:00