Commit Graph

590 Commits

Author SHA1 Message Date
24245decb5 Add Unity-like shader authoring MVP importer 2026-04-04 16:32:08 +08:00
1a236b866d Wire depth and shadow requests through camera renderer 2026-04-04 14:41:01 +08:00
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
bd35b8b4e8 Formalize scene viewport chrome and presentation helpers 2026-04-04 13:50:34 +08:00
a3ba08bb99 Share builtin pass layout assembly utilities 2026-04-04 13:48:13 +08:00
b8de12b8e3 Add object-id rendering integration coverage 2026-04-04 01:59:28 +08:00
e636abb76d Formalize scene viewport interaction frame helpers 2026-04-04 01:42:35 +08:00
a920ca7a6a Formalize scene viewport navigation input helpers 2026-04-04 01:28:53 +08:00
d207043f8f Formalize staged scene viewport gizmo frame API 2026-04-04 01:09:02 +08:00
42e2e1b8f2 Add unlit rendering integration coverage 2026-04-04 01:00:36 +08:00
2620b5914b docs: add editor runtime flow docs 2026-04-04 00:45:13 +08:00
468dbfa7ac Formalize scene viewport interaction actions 2026-04-04 00:21:25 +08:00
308b3b061c Add builtin unlit surface path 2026-04-03 17:18:46 +08:00
1ac2afb0bb Formalize scene viewport interaction resolver 2026-04-03 17:16:16 +08:00
27014e613e Adopt binding plan for builtin object-id pass 2026-04-03 17:05:38 +08:00
5d24fd0337 Formalize scene viewport HUD overlay 2026-04-03 17:04:34 +08:00
2de254a16f Generalize builtin pass resource binding plan 2026-04-03 16:59:18 +08:00
e0e5c1fcaa Add concrete component script field support 2026-04-03 16:51:42 +08:00
73415915e6 Formalize scene viewport transform gizmo overlay provider 2026-04-03 16:50:46 +08:00
03bd755e0a Formalize material schema and constant layout contract 2026-04-03 16:49:30 +08:00
052ac28aa3 Introduce scene viewport overlay providers 2026-04-03 16:26:20 +08:00
2b19b4bece Add SerializeField private field support 2026-04-03 16:19:56 +08:00
76f1a8e9b2 Add enum script field support 2026-04-03 15:55:47 +08:00
24a200e126 Move scene viewport shaders into editor resources 2026-04-03 15:43:21 +08:00
e8f64407ba Remove scene viewport postprocess API from engine 2026-04-03 15:26:17 +08:00
7cc4aa3b45 Add scene coverage for tag and layer round trip 2026-04-03 15:15:56 +08:00
19bd38ab15 docs: sync rendering pass execution docs 2026-04-03 15:10:37 +08:00
d4afa022c1 Add shader artifact import pipeline 2026-04-03 14:56:51 +08:00
0f51f553c8 Add Unity-style GetComponents scripting API 2026-04-03 14:51:52 +08:00
5225faff1d Align Unity-style object and hierarchy scripting APIs 2026-04-03 14:31:07 +08:00
9edf378085 Move scene viewport post effects into editor passes 2026-04-03 14:26:36 +08:00
608e0bc9d8 Refactor scene viewport render planning 2026-04-03 14:17:50 +08:00
a05d0b80a2 feat: expand editor scripting asset and viewport flow 2026-04-03 13:22:30 +08:00
b3c5fb59a0 refactor: drive builtin forward bindings from shader pass resources 2026-04-03 11:51:01 +08:00
6636834b35 feat: add unity-aligned shader contract metadata 2026-04-03 00:01:31 +08:00
b43d4048b8 test: cover builtin shader manifest resolution outside project cwd 2026-04-02 23:35:50 +08:00
ffb62ddd9c refactor: externalize builtin object id and grid shader assets 2026-04-02 23:15:19 +08:00
307e8dbd0e refactor: externalize builtin forward-lit shader asset 2026-04-02 23:04:59 +08:00
c9adc6ec5e feat: add multi-pass shader manifest loading 2026-04-02 22:54:25 +08:00
5ff97b437a fix: restore backpack material import output 2026-04-02 22:34:25 +08:00
71923267e9 test: harden rendering integration test shutdown 2026-04-02 22:33:04 +08:00
9ce779da43 refactor: route builtin outline pass through shader assets 2026-04-02 20:18:39 +08:00
1f29dfd611 feat: add play mode pause resume and step controls 2026-04-02 19:56:07 +08:00
fb15d60be9 feat: add runtime play tick and play-mode scene editing semantics 2026-04-02 19:37:35 +08:00
e30f5d5ffa Split mesh artifacts into material and texture artifacts 2026-04-02 19:36:16 +08:00
b2d0570b1b refactor: route builtin infinite grid through shader assets 2026-04-02 19:32:15 +08:00
11fb8f3585 refactor: route builtin object-id pass through shader assets 2026-04-02 19:17:22 +08:00
9f7d8fd68d refactor: route builtin forward pipeline through shader assets 2026-04-02 19:00:48 +08:00
86144416af Add deferred async scene asset loading 2026-04-02 18:50:41 +08:00
dd08d8969e refactor: add minimal material gpu binding 2026-04-02 17:13:53 +08:00