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8848cfd958
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chore: checkpoint current workspace changes
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2026-04-11 22:14:02 +08:00 |
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5191bb1149
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Add formal compute pipeline creation API
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2026-04-11 02:27:33 +08:00 |
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7733d59ed1
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Fix OpenGL shader temp file collisions
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2026-04-09 23:44:01 +08:00 |
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d46bf87970
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Sync editor rendering and UI workspace updates
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2026-04-09 02:59:36 +08:00 |
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4728b09ae8
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Add RHI buffer SRV and UAV view support
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2026-04-08 18:05:00 +08:00 |
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162f1cc12e
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engine: sync editor rendering and ui changes
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2026-04-08 16:09:15 +08:00 |
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75defb0a49
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Formalize imported mesh materials
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2026-04-08 02:31:10 +08:00 |
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97e986b52c
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rendering: add opengl hlsl shader translation
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2026-04-06 18:07:13 +08:00 |
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4afeb19d25
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rendering: add vulkan hlsl shader compilation
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2026-04-06 17:28:59 +08:00 |
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6a5c23dce2
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build: upgrade project targets to c++20
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2026-04-05 03:05:40 +08:00 |
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2ddbe24b82
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Add directional shadow integration coverage
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2026-04-05 00:03:22 +08:00 |
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96a44da2cb
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Add forward shadow receiving support
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2026-04-04 23:01:34 +08:00 |
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7404108a4b
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test: add vulkan renderer scene coverage
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2026-04-02 04:00:58 +08:00 |
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e03f17146a
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feat: support rect clears for camera viewport rendering
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2026-04-01 15:16:25 +08:00 |
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e5cb79f3ce
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chore: sync workspace state
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2026-03-29 01:36:53 +08:00 |
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519bc1dbf2
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fix: reset d3d12 command allocators before reuse
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2026-03-28 16:37:38 +08:00 |
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ec1535ad25
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fix: refresh d3d12 swapchain backbuffers on resize
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2026-03-28 16:26:31 +08:00 |
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93d16f3914
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Add Vulkan backend test aggregate target
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2026-03-28 00:20:22 +08:00 |
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3d2fd5c8ee
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Add Vulkan graphics descriptor offset unit test
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2026-03-28 00:17:16 +08:00 |
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539df6a03a
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Add Vulkan resource view unit coverage
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2026-03-28 00:13:02 +08:00 |
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a1bc8f163e
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Add Vulkan backend sphere integration test
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2026-03-28 00:09:05 +08:00 |
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e546afa327
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Add Vulkan backend quad integration test
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2026-03-27 23:55:23 +08:00 |
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837a4ce631
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Add Vulkan backend triangle integration test
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2026-03-27 23:40:56 +08:00 |
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6b3f5a9b93
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Add Vulkan backend minimal integration test
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2026-03-27 23:26:45 +08:00 |
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b1ddf77e51
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Add Vulkan descriptor and layout unit coverage
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2026-03-27 22:33:26 +08:00 |
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77ff318558
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Split Vulkan backend tests by responsibility
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2026-03-27 22:28:18 +08:00 |
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f37c9261d8
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Extract Vulkan backend test fixture
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2026-03-27 22:22:34 +08:00 |
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e3ddf10d79
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Split Vulkan backend-specific unit tests
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2026-03-27 22:13:17 +08:00 |
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1ea00a1879
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Fix D3D12 compute pipeline unit coverage
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2026-03-27 21:48:23 +08:00 |
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126860e79d
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Split backend-specific RHI unit tests
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2026-03-27 21:26:32 +08:00 |
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3514e424de
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Normalize RHI test entry points and docs
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2026-03-27 20:51:13 +08:00 |
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6aa0e73a05
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Add Vulkan coverage to generic RHI unit tests
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2026-03-27 20:21:36 +08:00 |
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5a49812ea9
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Add Vulkan GLSL shader compilation path
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2026-03-27 19:30:28 +08:00 |
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53ac1dbc44
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Add Vulkan shader, UAV, and compute coverage
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2026-03-27 18:55:38 +08:00 |
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cf8e669f75
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Add Vulkan render pass and copy coverage
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2026-03-27 17:36:57 +08:00 |
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fe56117d8e
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Add Vulkan backpack integration test
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2026-03-27 15:17:36 +08:00 |
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22ccdfb371
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Add Vulkan sphere integration support
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2026-03-27 15:07:21 +08:00 |
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727b6ca249
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Add Vulkan quad integration path
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2026-03-27 13:52:56 +08:00 |
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79e7452245
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Add Vulkan triangle integration path
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2026-03-27 12:40:17 +08:00 |
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c33404767e
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Add Vulkan RHI minimal backend path
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2026-03-27 12:05:12 +08:00 |
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93de4199d1
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Adjust backpack framing and remove lighting
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2026-03-26 17:22:19 +08:00 |
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122495e581
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Add backpack RHI integration test
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2026-03-26 16:57:54 +08:00 |
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18fa150843
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fix(rhi): validate opengl compute uav set bindings
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2026-03-26 15:42:44 +08:00 |
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733b573963
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fix(rhi): make opengl descriptor binding set-aware
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2026-03-26 15:10:03 +08:00 |
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9218ea20b5
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fix(rhi): honor firstSet in set-aware d3d12 bindings
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2026-03-26 14:43:51 +08:00 |
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476a56724f
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refactor(rhi): let pipeline layouts own set metadata
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2026-03-26 12:40:49 +08:00 |
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36d2f479cd
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refactor(rhi): untangle d3d12 descriptor bindings
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2026-03-26 12:21:49 +08:00 |
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d8e14df78a
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fix(rhi): align empty pipeline layout contract
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2026-03-26 11:44:33 +08:00 |
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1ef3048da1
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Fix OpenGL sampler and copy semantics
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2026-03-26 02:14:21 +08:00 |
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c47e871c5a
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Fix OpenGL device initialization and file shaders
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2026-03-26 02:07:21 +08:00 |
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