Commit Graph

518 Commits

Author SHA1 Message Date
b4c95e4085 Extract XCUI text editing core and window seam headers 2026-04-05 06:23:49 +08:00
0c24c7c611 Add XCUI runtime screen stack helper 2026-04-05 06:05:54 +08:00
7b49a621cc Tighten XCUI schema consistency rules 2026-04-05 06:02:40 +08:00
a7662a1d43 Add XCUI schema document regression coverage 2026-04-05 05:45:51 +08:00
6dcf881967 Expand XCUI layout lab editor widgets 2026-04-05 05:44:07 +08:00
acdbcdd35b Stabilize XCUI schema compiler and phase 2 checkpoint 2026-04-05 05:16:40 +08:00
ade5be31d6 Add XCUI runtime screen layer and demo textarea 2026-04-05 05:14:16 +08:00
67a28bdd4a Add XCUI new editor sandbox phase 1 2026-04-05 04:55:25 +08:00
e23f469e5a debug: use source_location for native logger 2026-04-05 03:34:25 +08:00
6a5c23dce2 build: upgrade project targets to c++20 2026-04-05 03:05:40 +08:00
811958351e fix: refine editor console logging 2026-04-05 02:26:21 +08:00
b2774f1745 chore: sync editor worktree changes 2026-04-05 01:25:09 +08:00
2ddbe24b82 Add directional shadow integration coverage 2026-04-05 00:03:22 +08:00
96a44da2cb Add forward shadow receiving support 2026-04-04 23:01:34 +08:00
353d129613 Enable depth-only shadow pass execution 2026-04-04 20:35:47 +08:00
a548e0d0a9 Add directional shadow request planning 2026-04-04 20:03:23 +08:00
781c3b9a78 Implement XCUI markup import loader support 2026-04-04 19:51:02 +08:00
bcef1f145b Finalize library bootstrap status and stabilize async asset regressions 2026-04-04 19:44:59 +08:00
013e5a73b9 Fix XCUI style CMake source paths 2026-04-04 19:43:35 +08:00
95c4a50186 Add XCUI style theme token system 2026-04-04 19:34:29 +08:00
75ded6f630 Add XCUI ImGui transition backend MVP 2026-04-04 19:22:10 +08:00
341ce79231 Add XCUI layout engine MVP and archive subplan 02 2026-04-04 19:13:16 +08:00
c2cb2e5914 Archive XCUI subplan 04 2026-04-04 19:04:28 +08:00
611ca705c8 Add XCUI input focus shortcut MVP 2026-04-04 18:55:20 +08:00
dc5b5d2c48 Archive shader material closure plan 2026-04-04 17:41:50 +08:00
a74c25b5ae Tighten material schema-driven binding path 2026-04-04 17:02:56 +08:00
8d715eb40f Migrate builtin shaders to Unity-like authoring 2026-04-04 16:42:31 +08:00
24245decb5 Add Unity-like shader authoring MVP importer 2026-04-04 16:32:08 +08:00
1a236b866d Wire depth and shadow requests through camera renderer 2026-04-04 14:41:01 +08:00
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
a3ba08bb99 Share builtin pass layout assembly utilities 2026-04-04 13:48:13 +08:00
b8de12b8e3 Add object-id rendering integration coverage 2026-04-04 01:59:28 +08:00
308b3b061c Add builtin unlit surface path 2026-04-03 17:18:46 +08:00
27014e613e Adopt binding plan for builtin object-id pass 2026-04-03 17:05:38 +08:00
2de254a16f Generalize builtin pass resource binding plan 2026-04-03 16:59:18 +08:00
e0e5c1fcaa Add concrete component script field support 2026-04-03 16:51:42 +08:00
03bd755e0a Formalize material schema and constant layout contract 2026-04-03 16:49:30 +08:00
2b19b4bece Add SerializeField private field support 2026-04-03 16:19:56 +08:00
76f1a8e9b2 Add enum script field support 2026-04-03 15:55:47 +08:00
24a200e126 Move scene viewport shaders into editor resources 2026-04-03 15:43:21 +08:00
e8f64407ba Remove scene viewport postprocess API from engine 2026-04-03 15:26:17 +08:00
19bd38ab15 docs: sync rendering pass execution docs 2026-04-03 15:10:37 +08:00
d4afa022c1 Add shader artifact import pipeline 2026-04-03 14:56:51 +08:00
0f51f553c8 Add Unity-style GetComponents scripting API 2026-04-03 14:51:52 +08:00
5225faff1d Align Unity-style object and hierarchy scripting APIs 2026-04-03 14:31:07 +08:00
a05d0b80a2 feat: expand editor scripting asset and viewport flow 2026-04-03 13:22:30 +08:00
b3c5fb59a0 refactor: drive builtin forward bindings from shader pass resources 2026-04-03 11:51:01 +08:00
6636834b35 feat: add unity-aligned shader contract metadata 2026-04-03 00:01:31 +08:00
ca019157be refactor: remove builtin shader source fallbacks 2026-04-02 23:31:03 +08:00
ffb62ddd9c refactor: externalize builtin object id and grid shader assets 2026-04-02 23:15:19 +08:00