Commit Graph

19 Commits

Author SHA1 Message Date
5de4848d70 Graph-manage single-pass fullscreen stages 2026-04-14 15:08:08 +08:00
804e5138d7 Graph-manage main scene imported surfaces 2026-04-14 14:58:40 +08:00
4ee1bcc599 Integrate graph-managed depth surfaces into camera stages 2026-04-14 14:27:30 +08:00
87bf83451b Add render graph depth access semantics 2026-04-14 13:56:08 +08:00
9950e0a44f Move fullscreen graph ownership out of pass transitions 2026-04-14 13:48:59 +08:00
c98b41f6f4 Implement render graph compiler and transient fullscreen execution 2026-04-14 04:37:07 +08:00
0d6b8bf7d8 Formalize directional shadow runtime contracts 2026-04-13 23:11:28 +08:00
712f99e723 Refactor rendering frame execution contracts 2026-04-13 22:16:04 +08:00
1d6f2e290d rendering: formalize main light shadow bias settings 2026-04-13 01:40:29 +08:00
2ee74e7761 rendering: formalize main light shadow params 2026-04-13 01:06:09 +08:00
8848cfd958 chore: checkpoint current workspace changes 2026-04-11 22:14:02 +08:00
c318f34f07 rendering: thread global shader keywords into builtin variants 2026-04-06 20:30:25 +08:00
6a1ed4be68 Formalize chained fullscreen post-process execution 2026-04-06 13:58:17 +08:00
31d14abece Formalize camera post-process frame contract 2026-04-06 03:55:06 +08:00
66a6818b89 Formalize material-driven panoramic skybox path 2026-04-06 00:39:08 +08:00
8151be0f45 Add procedural skybox scene coverage 2026-04-05 23:44:32 +08:00
58f97c416b Formalize camera frame composition stages 2026-04-05 22:43:48 +08:00
5ae1b03a9e Group rendering cache files 2026-04-05 22:07:49 +08:00
578f5dd99c Group rendering execution and planning files 2026-04-05 21:33:58 +08:00