Commit Graph

20 Commits

Author SHA1 Message Date
0a0544cbe4 fix: compose camera viewport within parent render area 2026-04-01 22:28:07 +08:00
55b3021159 refactor: move scene view selection utilities into renderer 2026-04-01 19:03:58 +08:00
44771d3cc1 refactor: move scene view post-pass planning into renderer 2026-04-01 18:42:51 +08:00
6927b4b380 feat: add gpu object id scene picking 2026-04-01 16:44:11 +08:00
a908e61ecb feat: add explicit camera stack ordering 2026-04-01 13:10:32 +08:00
f80fb9860e feat: add camera viewport rect render areas 2026-04-01 13:01:11 +08:00
0fe02fd1b4 feat: add camera culling masks 2026-04-01 01:42:06 +08:00
51736253e3 feat: add explicit camera clear modes 2026-04-01 01:33:46 +08:00
96a66d6f6d refactor: build sorted camera render requests 2026-04-01 01:26:11 +08:00
618ebed05d refactor: route renderer defaults through pipeline assets 2026-04-01 00:56:48 +08:00
3373119eee feat: add basic forward lighting coverage 2026-04-01 00:41:56 +08:00
f85fa78dd1 refactor: extract scene viewport post-pass planning 2026-03-31 21:54:00 +08:00
2a31628db1 Add rendering pass sequence scaffolding 2026-03-30 02:22:17 +08:00
eb5de3e3d4 Add backpack editor startup scene 2026-03-28 19:26:08 +08:00
704d2067ce Add request-level clear control for camera rendering 2026-03-27 17:46:47 +08:00
dbec62608c Introduce CameraRenderRequest scheduling and fix Vulkan build 2026-03-27 16:57:04 +08:00
26035e3940 Add CameraRenderer scene rendering boundary 2026-03-27 16:22:59 +08:00
9a5c187abc Add material render state and pipeline caching 2026-03-27 12:18:04 +08:00
90961f01aa Refactor renderer draw extraction to section-level items 2026-03-27 11:56:23 +08:00
a78593e7e1 Add renderer phase A textured scene path 2026-03-26 20:43:17 +08:00