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b8de12b8e3
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Add object-id rendering integration coverage
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2026-04-04 01:59:28 +08:00 |
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42e2e1b8f2
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Add unlit rendering integration coverage
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2026-04-04 01:00:36 +08:00 |
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308b3b061c
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Add builtin unlit surface path
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2026-04-03 17:18:46 +08:00 |
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27014e613e
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Adopt binding plan for builtin object-id pass
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2026-04-03 17:05:38 +08:00 |
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2de254a16f
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Generalize builtin pass resource binding plan
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2026-04-03 16:59:18 +08:00 |
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03bd755e0a
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Formalize material schema and constant layout contract
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2026-04-03 16:49:30 +08:00 |
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e8f64407ba
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Remove scene viewport postprocess API from engine
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2026-04-03 15:26:17 +08:00 |
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b3c5fb59a0
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refactor: drive builtin forward bindings from shader pass resources
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2026-04-03 11:51:01 +08:00 |
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6636834b35
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feat: add unity-aligned shader contract metadata
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2026-04-03 00:01:31 +08:00 |
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71923267e9
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test: harden rendering integration test shutdown
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2026-04-02 22:33:04 +08:00 |
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9ce779da43
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refactor: route builtin outline pass through shader assets
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2026-04-02 20:18:39 +08:00 |
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11fb8f3585
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refactor: route builtin object-id pass through shader assets
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2026-04-02 19:17:22 +08:00 |
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dd08d8969e
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refactor: add minimal material gpu binding
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2026-04-02 17:13:53 +08:00 |
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33f16597fa
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refactor: formalize builtin pass matching
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2026-04-02 16:26:20 +08:00 |
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ec7a15d85b
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refactor: generalize renderer builtin post process
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2026-04-02 14:49:00 +08:00 |
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697deb4e41
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refactor: route scene view passes through camera renderer
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2026-04-02 12:47:06 +08:00 |
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0d3851204f
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refactor: move scene view post passes into rendering
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2026-04-02 04:42:35 +08:00 |
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7404108a4b
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test: add vulkan renderer scene coverage
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2026-04-02 04:00:58 +08:00 |
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619856ab22
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test: add renderer phase regression entrypoint
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2026-04-02 02:49:27 +08:00 |
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569bc144e7
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refactor: split scene render request planning
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2026-04-02 01:06:40 +08:00 |
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410b1e59c3
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refactor: extract scene render request policy utils
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2026-04-02 00:31:35 +08:00 |
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fd39808c91
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fix: preserve camera submission order on sort ties
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2026-04-02 00:09:16 +08:00 |
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8cd7fc0ca1
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feat: add camera render clear color override
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2026-04-01 22:49:26 +08:00 |
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0a0544cbe4
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fix: compose camera viewport within parent render area
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2026-04-01 22:28:07 +08:00 |
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55b3021159
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refactor: move scene view selection utilities into renderer
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2026-04-01 19:03:58 +08:00 |
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44771d3cc1
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refactor: move scene view post-pass planning into renderer
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2026-04-01 18:42:51 +08:00 |
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6927b4b380
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feat: add gpu object id scene picking
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2026-04-01 16:44:11 +08:00 |
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e03f17146a
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feat: support rect clears for camera viewport rendering
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2026-04-01 15:16:25 +08:00 |
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d85b2ca056
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test: add camera stack rendering integration
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2026-04-01 13:23:25 +08:00 |
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a908e61ecb
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feat: add explicit camera stack ordering
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2026-04-01 13:10:32 +08:00 |
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f80fb9860e
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feat: add camera viewport rect render areas
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2026-04-01 13:01:11 +08:00 |
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0fe02fd1b4
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feat: add camera culling masks
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2026-04-01 01:42:06 +08:00 |
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51736253e3
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feat: add explicit camera clear modes
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2026-04-01 01:33:46 +08:00 |
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96a66d6f6d
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refactor: build sorted camera render requests
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2026-04-01 01:26:11 +08:00 |
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618ebed05d
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refactor: route renderer defaults through pipeline assets
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2026-04-01 00:56:48 +08:00 |
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3373119eee
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feat: add basic forward lighting coverage
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2026-04-01 00:41:56 +08:00 |
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f85fa78dd1
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refactor: extract scene viewport post-pass planning
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2026-03-31 21:54:00 +08:00 |
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2a31628db1
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Add rendering pass sequence scaffolding
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2026-03-30 02:22:17 +08:00 |
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e5cb79f3ce
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chore: sync workspace state
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2026-03-29 01:36:53 +08:00 |
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eb5de3e3d4
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Add backpack editor startup scene
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2026-03-28 19:26:08 +08:00 |
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704d2067ce
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Add request-level clear control for camera rendering
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2026-03-27 17:46:47 +08:00 |
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dbec62608c
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Introduce CameraRenderRequest scheduling and fix Vulkan build
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2026-03-27 16:57:04 +08:00 |
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26035e3940
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Add CameraRenderer scene rendering boundary
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2026-03-27 16:22:59 +08:00 |
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9c94adb4a2
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Add offscreen rendering integration test
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2026-03-27 15:27:12 +08:00 |
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18fd09b36f
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Add material state scene integration test
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2026-03-27 15:05:15 +08:00 |
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2b0df52446
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Add depth sort scene integration test
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2026-03-27 14:48:28 +08:00 |
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4b21b5d3d1
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Add cull material scene integration test
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2026-03-27 13:15:19 +08:00 |
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134a80b334
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Fix D3D12 pipeline format mapping and add transparent material scene test
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2026-03-27 13:01:17 +08:00 |
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9a5c187abc
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Add material render state and pipeline caching
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2026-03-27 12:18:04 +08:00 |
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90961f01aa
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Refactor renderer draw extraction to section-level items
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2026-03-27 11:56:23 +08:00 |
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