16 Commits

Author SHA1 Message Date
811958351e fix: refine editor console logging 2026-04-05 02:26:21 +08:00
e0e5c1fcaa Add concrete component script field support 2026-04-03 16:51:42 +08:00
2b19b4bece Add SerializeField private field support 2026-04-03 16:19:56 +08:00
76f1a8e9b2 Add enum script field support 2026-04-03 15:55:47 +08:00
19bd38ab15 docs: sync rendering pass execution docs 2026-04-03 15:10:37 +08:00
0f51f553c8 Add Unity-style GetComponents scripting API 2026-04-03 14:51:52 +08:00
5225faff1d Align Unity-style object and hierarchy scripting APIs 2026-04-03 14:31:07 +08:00
a05d0b80a2 feat: expand editor scripting asset and viewport flow 2026-04-03 13:22:30 +08:00
14c7fd69ec feat(scripting): add field model editing and defaults support 2026-03-28 15:09:42 +08:00
e522bad582 feat(scripting): support managed script component api 2026-03-28 00:43:13 +08:00
a72f9f7f05 feat(scripting): add runtime gameobject lifecycle api 2026-03-27 16:30:16 +08:00
f0d6d4f41c feat(scripting): add script add-component api 2026-03-27 15:32:37 +08:00
bea849646f feat(scripting): add mesh component script wrappers 2026-03-27 14:52:00 +08:00
3e2608a802 feat(scripting): add transform orientation overloads 2026-03-27 14:39:19 +08:00
b06932724c feat(scripting): add mono csharp runtime foundation 2026-03-27 13:07:39 +08:00
5735e769b0 Route editor actions by active target 2026-03-26 22:10:43 +08:00