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XCEngine/docs/api/components/transform-component/get-world-to-local-matrix.md

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# GetWorldToLocalMatrix
Get the transformation matrix from world space to local space.
## Syntax
```cpp
Math::Matrix4x4 GetWorldToLocalMatrix() const;
```
## Returns
Returns the world-to-local transformation matrix as a `Math::Matrix4x4`.
## Remarks
Returns the matrix that transforms a point from world space to local space. This is the inverse of `GetLocalToWorldMatrix()`.
## See Also
- [GetLocalToWorldMatrix](get-local-to-world-matrix)
## Examples
```cpp
void Example(TransformComponent* transform) {
Math::Matrix4x4 worldToLocal = transform->GetWorldToLocalMatrix();
}
```