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XCEngine/docs/api/rhi/d3d12/texture/texture.md

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# D3D12Texture
**命名空间**: `XCEngine::RHI`
**描述**: DirectX 12 纹理的 D3D12 实现,继承自 `RHITexture`
## 方法列表
| 方法 | 文档 |
|------|------|
| `Initialize` | [详细文档](../../../threading/task-system/initialize.md) |
| `InitializeFromExisting` | [详细文档](../buffer/initialize-from-existing.md) |
| `InitializeFromData` | [详细文档](initialize-from-data.md) |
| `InitializeDepthStencil` | [详细文档](initialize-depth-stencil.md) |
| `Shutdown` | [详细文档](../../../threading/task-system/shutdown.md) |
| `GetResource` | [详细文档](../buffer/get-resource.md) |
| `GetDesc` | [详细文档](../buffer/get-desc.md) |
| `GetWidth` | [详细文档](../../texture/get-width.md) |
| `GetHeight` | [详细文档](../../texture/get-height.md) |
| `GetDepth` | [详细文档](../../texture/get-depth.md) |
| `GetMipLevels` | [详细文档](../../texture/get-mip-levels.md) |
| `GetArraySize` | [详细文档](get-array-size.md) |
| `GetGPUAddress` | [详细文档](../buffer/get-gpu-address.md) |
| `GetSize` | [详细文档](../../buffer/get-size.md) |
| `GetName` / `SetName` | [详细文档](../../buffer/get-name.md) |
| `GetFormat` | [详细文档](../../texture/get-format.md) |
| `GetTextureType` | [详细文档](../../texture/get-texture-type.md) |
| `GetState` / `SetState` | [详细文档](../../buffer/get-state.md) |
| `GetNativeHandle` | [详细文档](../../buffer/get-native-handle.md) |
## 相关文档
- [D3D12 后端总览](../overview.md)
- [RHITexture](../../texture/texture.md) - 抽象纹理接口