23 lines
517 B
C++
23 lines
517 B
C++
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#include "ProjectManager.h"
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namespace UI {
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ProjectManager& ProjectManager::Get() {
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static ProjectManager instance;
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return instance;
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}
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void ProjectManager::CreateDemoAssets() {
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m_items = {
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{"Cube", "Prefab", false},
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{"Sphere", "Prefab", false},
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{"Player", "Prefab", false},
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{"MainScript", "Script", false},
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{"DefaultMat", "Material", false},
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{"Scene1", "Scene", false},
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{"Textures", "Folder", true},
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{"Models", "Folder", true},
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};
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}
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}
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