29 lines
1.3 KiB
Markdown
29 lines
1.3 KiB
Markdown
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# D3D12DescriptorHeap
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**命名空间**: `XCEngine::RHI`
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**描述**: DirectX 12 描述符堆的 D3D12 实现,继承自 `RHIDescriptorPool`。
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## 方法列表
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| 方法 | 文档 |
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|------|------|
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| `Initialize` (params) | [详细文档](../../../threading/task-system/initialize.md) |
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| `Initialize` (desc) | [详细文档](initialize-from-desc.md) |
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| `Shutdown` | [详细文档](../../../threading/task-system/shutdown.md) |
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| `GetDescriptorHeap` | [详细文档](get-descriptor-heap.md) |
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| `GetCPUDescriptorHandle` | [详细文档](get-cpu-descriptor-handle.md) |
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| `GetGPUDescriptorHandle` | [详细文档](get-gpu-descriptor-handle.md) |
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| `GetDescriptorCount` | [详细文档](get-descriptor-count.md) |
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| `GetType` | [详细文档](../../shader/get-type.md) |
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| `GetDescriptorSize` | [详细文档](get-descriptor-size.md) |
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| `GetCPUDescriptorHandleForHeapStart` | [详细文档](get-cpu-descriptor-handle-for-heap-start.md) |
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| `GetGPUDescriptorHandleForHeapStart` | [详细文档](get-gpu-descriptor-handle-for-heap-start.md) |
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| `GetNativeHandle` | [详细文档](../../buffer/get-native-handle.md) |
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| `CreateDesc` (static) | [详细文档](create-desc.md) |
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## 相关文档
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- [D3D12 后端总览](../overview.md)
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- [RHIDescriptorPool](../../descriptor-pool/descriptor-pool.md) - 抽象描述符池接口
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