• Joined on 2026-03-08
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 22:16:56 +08:00
712f99e723 Refactor rendering frame execution contracts
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 21:10:22 +08:00
48daaa1bd0 Fix Nahida toon binding and test assets
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 20:17:28 +08:00
e462f7d6f7 Add 3DGS D3D12 composite debug checkpoint
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 19:59:24 +08:00
5b89c2bb76 Separate viewport target and descriptor ownership
f3fc34898a Refactor new editor host orchestration
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xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 18:53:58 +08:00
d2140bf5cc Checkpoint current new editor host iteration
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 13:39:03 +08:00
a0d5e84516 Render 3DGS debug splats as quads
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 13:17:15 +08:00
8ba05216fb Establish 3DGS D3D12 sorted baseline
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 12:21:17 +08:00
0cc3d6da46 Fix new editor window resize presentation
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 03:15:36 +08:00
adb6fe4659 rendering: improve main light shadow receiver filtering
95edf0435f rendering: stabilize single-map directional shadow fitting
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xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 02:25:10 +08:00
82c55b3999 docs: rebuild main light shadow repair plan
00875e0c90 rendering: tune main light shadow bias defaults
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xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 02:23:59 +08:00
b7428b0ef1 Stabilize 3DGS D3D12 phase 3 and sort key setup
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 01:41:32 +08:00
1d6f2e290d rendering: formalize main light shadow bias settings
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 01:06:56 +08:00
2ee74e7761 rendering: formalize main light shadow params
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 00:41:16 +08:00
64212a53c7 Add 3DGS D3D12 MVS bootstrap and PLY loader
xuanchi pushed to master at xuanchi/XCEngine 2026-04-13 00:28:03 +08:00
6f876678f5 editor: prefer bundled mono runtime discovery
2326857a43 build: remove forced MSVC multi-tool disable
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xuanchi pushed to master at xuanchi/XCEngine 2026-04-12 23:25:27 +08:00
0f60f0f657 Carry backing resource in UI texture handles
xuanchi pushed to master at xuanchi/XCEngine 2026-04-12 23:22:34 +08:00
dd3731ba66 Execute viewport offscreen frames through D3D12 host
xuanchi pushed to master at xuanchi/XCEngine 2026-04-12 23:13:20 +08:00
941034b387 Wire viewport shell host chain and move host under app
xuanchi pushed to master at xuanchi/XCEngine 2026-04-12 23:03:31 +08:00
89590242bd docs(editor): sync script assembly builder api docs
xuanchi pushed to master at xuanchi/XCEngine 2026-04-12 22:35:48 +08:00
a660fc489a Plan new editor viewport render host migration