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xuanchi
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2026-03-08
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6
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3
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-14 03:35:00 +08:00
72d09a1c49
Fix editor host resize and dock splitter behavior
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-14 01:43:33 +08:00
ba91e0f5dd
Fix borderless host resize presentation ordering
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-14 01:15:03 +08:00
9064c2f5f2
Add borderless editor host chrome
5797a75619
Extract frame-plan fullscreen stage builder
Compare 2 commits »
xuanchi
pushed to
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xuanchi/XCEngine
2026-04-14 00:56:44 +08:00
e83f911aef
Add borderless host migration plan
dd2299c8b0
Clarify frame plan compatibility adapters
b8d29e39f6
Migrate scene renderer callers to frame plans
72914b3865
Keep shadow execution state out of scene planner
e6950fa704
Switch scene viewport flow to frame plans
Compare 6 commits »
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-14 00:26:14 +08:00
c3d443eb85
Reduce host swap chain latency
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 23:39:05 +08:00
d705cc839b
Reduce redundant resize repaint passes
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 23:12:31 +08:00
0d6b8bf7d8
Formalize directional shadow runtime contracts
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 23:10:10 +08:00
4362008b39
Refactor new editor host resize pipeline
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 22:16:56 +08:00
712f99e723
Refactor rendering frame execution contracts
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 21:10:22 +08:00
48daaa1bd0
Fix Nahida toon binding and test assets
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 20:17:28 +08:00
e462f7d6f7
Add 3DGS D3D12 composite debug checkpoint
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 19:59:24 +08:00
5b89c2bb76
Separate viewport target and descriptor ownership
f3fc34898a
Refactor new editor host orchestration
Compare 2 commits »
xuanchi
pushed to
master
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xuanchi/XCEngine
2026-04-13 18:53:58 +08:00
d2140bf5cc
Checkpoint current new editor host iteration
xuanchi
pushed to
master
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xuanchi/XCEngine
2026-04-13 13:39:03 +08:00
a0d5e84516
Render 3DGS debug splats as quads
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 13:17:15 +08:00
8ba05216fb
Establish 3DGS D3D12 sorted baseline
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 12:21:17 +08:00
0cc3d6da46
Fix new editor window resize presentation
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 03:15:36 +08:00
adb6fe4659
rendering: improve main light shadow receiver filtering
95edf0435f
rendering: stabilize single-map directional shadow fitting
Compare 2 commits »
xuanchi
pushed to
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xuanchi/XCEngine
2026-04-13 02:25:10 +08:00
82c55b3999
docs: rebuild main light shadow repair plan
00875e0c90
rendering: tune main light shadow bias defaults
Compare 2 commits »
xuanchi
pushed to
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xuanchi/XCEngine
2026-04-13 02:23:59 +08:00
b7428b0ef1
Stabilize 3DGS D3D12 phase 3 and sort key setup
xuanchi
pushed to
master
at
xuanchi/XCEngine
2026-04-13 01:41:32 +08:00
1d6f2e290d
rendering: formalize main light shadow bias settings
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