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XCSDD/docs/api/rhi/opengl/device/poll-events.md
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# OpenGLDevice::PollEvents
```cpp
bool PollEvents()
```
处理所有挂起的 GLFW 事件(窗口事件、输入事件等)。
**返回:** `bool` - 如果窗口应保持打开返回 true如果窗口应关闭返回 false
**示例:**
```cpp
while (device.PollEvents()) {
// 渲染和交换缓冲区
renderScene();
device.SwapBuffers();
}
```
## 相关文档
- [OpenGLDevice](device.md) - 返回类总览