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XCSDD/docs/api/rhi/opengl/shader/compile-compute.md
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OpenGLShader::CompileCompute

bool CompileCompute(const char* computeSource);

从源代码编译计算着色器。

参数:

  • computeSource - 计算着色器源代码

返回: 成功返回 true,失败返回 false

线程安全:

示例:

const char* cs = R"(
    #version 430 core
    layout(local_size_x = 16, local_size_y = 16) in;
    void main() { /* compute logic */ }
)";
shader->CompileCompute(cs);

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