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XCSDD/docs/api/resources/material/setfloat.md
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Material::SetFloat

void SetFloat(const Containers::String& name, float value)

设置材质浮点属性。

参数:

  • name - 属性名称
  • value - 属性值

返回:

复杂度: O(1)

示例:

mat->SetFloat("roughness", 0.5f);
mat->SetFloat("metallic", 0.0f);
mat->SetFloat("emissionStrength", 2.0f);

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