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XCSDD/docs/api/resources/iloader/loadasync.md
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IResourceLoader::LoadAsync

void LoadAsync(const Containers::String& path, const ImportSettings* settings,
               std::function<void(LoadResult)> callback)

异步加载资源。默认实现直接调用同步 Load 方法并在当前线程执行回调。子类可重写以实现真正的多线程异步加载。

参数:

  • path - 资源路径
  • settings - 导入设置(可为 nullptr
  • callback - 加载完成回调函数

返回:

复杂度: O(n)

示例:

void AsyncTextureLoader::LoadAsync(const Containers::String& path,
                                  const ImportSettings* settings,
                                  std::function<void(LoadResult)> callback) {
    std::thread([this, path, settings, callback]() {
        LoadResult result = Load(path, settings);
        callback(result);  // 回调可在工作线程执行
    }).detach();
}

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