- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
999 B
999 B
IResourceLoader::LoadAsync
void LoadAsync(const Containers::String& path, const ImportSettings* settings,
std::function<void(LoadResult)> callback)
异步加载资源。默认实现直接调用同步 Load 方法并在当前线程执行回调。子类可重写以实现真正的多线程异步加载。
参数:
path- 资源路径settings- 导入设置(可为 nullptr)callback- 加载完成回调函数
返回: 无
复杂度: O(n)
示例:
void AsyncTextureLoader::LoadAsync(const Containers::String& path,
const ImportSettings* settings,
std::function<void(LoadResult)> callback) {
std::thread([this, path, settings, callback]() {
LoadResult result = Load(path, settings);
callback(result); // 回调可在工作线程执行
}).detach();
}
相关文档
- IResourceLoader 总览 - 返回类总览