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XCSDD/docs/api/resources/filesystem/exists.md
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ResourceFileSystem::Exists

bool Exists(const Containers::String& relativePath) const

检查资源文件是否存在。优先在归档包中查找,其次在目录中查找。

参数:

  • relativePath - 资源相对路径

返回: 如果存在则返回 true

复杂度: O(1)

示例:

if (ResourceFileSystem::Get().Exists("shaders/default.vert")) {
    // 文件存在...
}

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