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XCSDD/docs/api/math/vector4/dot.md
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Vector4::Dot

static float Dot(const Vector4& a, const Vector4& b)

计算两个 4D 向量的点积。

参数:

  • a - 第一个向量
  • b - 第二个向量

返回: float - 点积结果

复杂度: O(1)

示例:

Vector4 a(1.0f, 2.0f, 3.0f, 4.0f);
Vector4 b(4.0f, 3.0f, 2.0f, 1.0f);
float dot = Vector4::Dot(a, b);  // 20.0f