- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
508 B
508 B
Material::SetShader
void SetShader(const ResourceHandle<Shader>& shader)
设置材质使用的着色器。
参数:
shader- 着色器资源句柄
返回: 无
复杂度: O(1)
示例:
ResourceHandle<Shader> vs = ResourceManager::Get().Load<Shader>("shaders/vertex.glsl");
ResourceHandle<Shader> fs = ResourceManager::Get().Load<Shader>("shaders/fragment.glsl");
mat->SetShader(vs);
相关文档
- Material 总览 - 返回类总览