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XCSDD/docs/api/resources/dependencygraph/adddependency.md
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# ResourceDependencyGraph::AddDependency
```cpp
void AddDependency(ResourceGUID owner, ResourceGUID dependency)
```
添加资源依赖关系。表示 `owner` 资源依赖 `dependency` 资源。依赖关系是单向的。
**参数:**
- `owner` - 拥有依赖关系的主体资源
- `dependency` - 被依赖的资源
**返回:**
**复杂度:** O(1)
**示例:**
```cpp
// Material 依赖 Texture 和 Shader
graph.AddDependency(materialGuid, textureGuid);
graph.AddDependency(materialGuid, shaderGuid);
```
## 相关文档
- [ResourceDependencyGraph 总览](dependencygraph.md) - 返回类总览