- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
35 lines
730 B
Markdown
35 lines
730 B
Markdown
# OpenGLShader::Compile (VS+FS)
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```cpp
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bool Compile(const char* vertexSource, const char* fragmentSource);
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```
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从源代码编译顶点着色器和片段着色器。
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**参数:**
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- `vertexSource` - 顶点着色器源代码
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- `fragmentSource` - 片段着色器源代码
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**返回:** 成功返回 `true`,失败返回 `false`
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**示例:**
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```cpp
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const char* vs = R"(
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#version 330 core
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void main() { gl_Position = vec4(0.0); }
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)";
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const char* fs = R"(
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#version 330 core
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out vec4 color;
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void main() { color = vec4(1.0); }
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)";
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shader->Compile(vs, fs);
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shader->Use();
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```
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## 相关文档
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- [OpenGLShader 总览](shader.md) - 返回类总览
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- [CompileCompute](compile-compute.md) - 计算着色器版本
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