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# D3D12CommandAllocator::IsReady
```cpp
bool IsReady() const;
```
检查命令分配器是否准备就绪。
**返回:** 分配器是否准备就绪
**复杂度:** O(1)
## 相关文档
- [D3D12CommandAllocator 总览](command-allocator.md) - 返回类总览