- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
457 B
457 B
OpenGLTexture::SetWrapping
void SetWrapping(int wrapS, int wrapT, int wrapR = -1)
设置纹理环绕模式。
参数:
wrapS- S 轴环绕模式(GL_REPEAT, GL_CLAMP_TO_EDGE 等)wrapT- T 轴环绕模式wrapR- R 轴环绕模式(默认为 -1,表示与 wrapT 相同)
示例:
texture.SetWrapping(GL_REPEAT, GL_REPEAT, GL_REPEAT);
相关文档
- OpenGLTexture - 返回类总览