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XCSDD/docs/api/rhi/opengl/pipeline-state/set-rasterizer-state.md
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# OpenGLPipelineState::SetRasterizerState
```cpp
void SetRasterizerState(const OpenGLRasterizerState& state);
```
设置光栅化状态。
**参数:**
- `state` - 光栅化状态结构体
**线程安全:**
**示例:**
```cpp
OpenGLRasterizerState rsState;
rsState.cullFaceEnable = true;
rsState.cullFace = CullFace::Back;
rsState.frontFace = FrontFace::CounterClockwise;
pipelineState->SetRasterizerState(rsState);
```
## 相关文档
- [OpenGLPipelineState 总览](pipeline-state.md) - 返回类总览
- [GetRasterizerState](get-rasterizer-state.md) - 获取光栅化状态