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XCSDD/docs/api/rhi/opengl/pipeline-state/set-blend-state.md
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# OpenGLPipelineState::SetBlendState
```cpp
void SetBlendState(const OpenGLBlendState& state);
```
设置混合状态。
**参数:**
- `state` - 混合状态结构体
**线程安全:**
**示例:**
```cpp
OpenGLBlendState blendState;
blendState.blendEnable = true;
blendState.srcBlend = BlendFactor::SrcAlpha;
blendState.dstBlend = BlendFactor::InvSrcAlpha;
pipelineState->SetBlendState(blendState);
```
## 相关文档
- [OpenGLPipelineState 总览](pipeline-state.md) - 返回类总览
- [GetBlendState](get-blend-state.md) - 获取混合状态