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XCSDD/docs/api/rhi/opengl/pipeline-state/attach-shader.md
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OpenGLPipelineState::AttachShader

void AttachShader(unsigned int program);

附加 OpenGL 着色器程序到管线状态。

参数:

  • program - OpenGL 着色器程序 ID

线程安全:

示例:

pipelineState->AttachShader(shaderProgram);

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