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XCSDD/docs/api/rhi/opengl/pipeline-state/apply.md
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# OpenGLPipelineState::Apply
```cpp
void Apply();
```
应用所有管线状态(深度模板、混合、光栅化、视口、裁剪)。
**线程安全:**
**示例:**
```cpp
pipelineState->SetDepthStencilState(dsState);
pipelineState->SetBlendState(blendState);
pipelineState->SetRasterizerState(rsState);
pipelineState->SetViewport(viewport);
pipelineState->SetScissor(scissor);
pipelineState->Apply();
```
## 相关文档
- [OpenGLPipelineState 总览](pipeline-state.md) - 返回类总览
- [ApplyDepthStencil](apply-depth-stencil.md) - 仅应用深度模板
- [ApplyBlend](apply-blend.md) - 仅应用混合
- [ApplyRasterizer](apply-rasterizer.md) - 仅应用光栅化