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# D3D12SwapChain::Initialize
## 函数签名
```cpp
bool Initialize(IDXGIFactory4* factory, ID3D12CommandQueue* commandQueue, HWND windowHandle, uint32_t width, uint32_t height, uint32_t bufferCount = 2)
```
## 中文描述
从工厂创建新的交换链。
## 参数
| 参数 | 类型 | 描述 |
|------|------|------|
| `factory` | `IDXGIFactory4*` | DXGI 工厂指针 |
| `commandQueue` | `ID3D12CommandQueue*` | 命令队列指针 |
| `windowHandle` | `HWND` | 窗口句柄 |
| `width` | `uint32_t` | 宽度 |
| `height` | `uint32_t` | 高度 |
| `bufferCount` | `uint32_t` | 缓冲区数量(默认 2 |
## 返回值
`bool` - 初始化是否成功
## 复杂度
O(n) - 取决于缓冲区数量和大小
## 示例
```cpp
swapChain->Initialize(factory, commandQueue, hwnd, 1920, 1080, 2);
```
## 相关文档
- [D3D12SwapChain](swap-chain.md) - 类总览