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XCSDD/docs/api/rhi/d3d12/command-list/set-render-targets-handle.md
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D3D12CommandList::SetRenderTargetsHandle

void SetRenderTargetsHandle(uint32_t count, const D3D12_CPU_DESCRIPTOR_HANDLE* renderTargetHandles, const D3D12_CPU_DESCRIPTOR_HANDLE* depthStencilHandle = nullptr);

使用描述符句柄设置渲染目标。

参数:

  • count - 渲染目标数量
  • renderTargetHandles - 渲染目标描述符句柄数组
  • depthStencilHandle - 深度模板描述符句柄

复杂度: O(n)

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