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XCSDD/docs/api/math/rect/intersect.md
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# Rect::Intersect
```cpp
static Rect Intersect(const Rect& a, const Rect& b)
```
计算两矩形的交集区域。
**参数:**
- `a` - 第一个矩形
- `b` - 第二个矩形
**返回:** `Rect` - 两矩形的交集,若无交集则返回零尺寸矩形
**复杂度:** O(1)
**示例:**
```cpp
Rect rectA(0.0f, 0.0f, 100.0f, 100.0f);
Rect rectB(50.0f, 50.0f, 100.0f, 100.0f);
Rect overlap = Rect::Intersect(rectA, rectB); // (50, 50, 50, 50)
```