- Fix link resolution with proper relative/absolute path handling - Improve link styling with underline decoration - Hide leaf nodes from tree, only show directories - Fix log file path for packaged app
397 B
397 B
OpenGLTexture::BindImage
void BindImage(int slot, bool read, bool write) const
将纹理绑定到图像单元,用于着色器图像访问。
参数:
slot- 图像单元槽位read- 是否可读write- 是否可写
示例:
texture.BindImage(0, true, false); // 只读访问
相关文档
- OpenGLTexture - 返回类总览