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XCSDD/docs/api/math/quaternion/fromrotationmatrix.md
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# Quaternion::FromRotationMatrix
```cpp
static Quaternion FromRotationMatrix(const Matrix4x4& matrix)
```
从旋转矩阵创建四元数。
**参数:**
- `matrix` - 旋转矩阵
**返回:** `Quaternion` - 表示相同旋转的四元数
**复杂度:** O(1)
**示例:**
```cpp
Matrix4 rotMat = Matrix4::RotationY(90.0f * DEG_TO_RAD);
Quaternion quat = Quaternion::FromRotationMatrix(rotMat);
```