- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
18 lines
323 B
Markdown
18 lines
323 B
Markdown
# Component::SetEnabled
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设置组件启用状态。
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```cpp
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void SetEnabled(bool enabled);
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```
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当启用状态发生变化时,会自动调用 OnEnable 或 OnDisable 回调。
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**参数:**
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- `enabled` - true 为启用,false 为禁用
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## 相关文档
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- [Component 总览](component.md)
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- [IsEnabled](is-enabled.md)
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