Files
XCEngine/docs/api/threading/task-system-config/thread-stack-size.md
ssdfasd f427699ac6 refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
  instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
  test discovery (math, core, containers, memory, threading, debug,
  components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
  from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
  build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00

667 B

TaskSystemConfig::threadStackSize

uint32_t threadStackSize = 0

工作线程的栈大小(字节)。值为 0 时使用系统默认值。

类型: uint32_t

默认值: 0(使用系统默认)

当前状态: 此配置项当前未实际使用,工作线程始终使用系统默认栈大小。

示例:

TaskSystemConfig config;
config.workerThreadCount = 4;
config.threadStackSize = 1024 * 1024; // 预留配置项(当前未实现)

TaskSystemConfig defaultConfig;
defaultConfig.threadStackSize = 0; // 使用系统默认

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