- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
35 lines
619 B
Markdown
35 lines
619 B
Markdown
# TaskGroup::TaskGroup
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```cpp
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TaskGroup();
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```
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默认构造函数。构造一个空的任务组。
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**参数:** 无
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**返回:** 无
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**线程安全:** ✅
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**复杂度:** O(1)
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**注意:**
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- 构造后的任务组不包含任何任务。
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- 任务组创建后需要通过 TaskSystem::CreateTaskGroup() 实际创建。
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**示例:**
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```cpp
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#include "XCEngine/Threading/TaskGroup.h"
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XCEngine::Threading::TaskGroup group;
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// 使用 group 添加任务...
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```
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## 相关文档
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- [`TaskGroup`](task-group.md) - 返回类总览
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- [`AddTask`](add-task.md) - 添加任务
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- [`Wait`](wait.md) - 等待任务完成
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