Files
XCEngine/managed/XCEngine.RenderPipelines.Universal/Rendering/Universal/UniversalShadowSettings.cs
ssdfasd bfc4b90ce6 refactor(srp): bridge universal shadow planning settings into managed asset
- expose directional shadow planning settings on camera request context\n- let the managed universal asset override planner defaults\n- recompute native directional shadow requests only when settings change
2026-04-21 02:19:30 +08:00

17 lines
466 B
C#

namespace XCEngine.Rendering.Universal
{
public sealed class UniversalShadowSettings
{
public bool supportsMainLightShadows = true;
public DirectionalShadowPlanningSettings
mainLightPlanningSettings =
DirectionalShadowPlanningSettings
.CreateDefault();
public static UniversalShadowSettings CreateDefault()
{
return new UniversalShadowSettings();
}
}
}