Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
40 lines
801 B
Markdown
40 lines
801 B
Markdown
# Matrix4x4::GetScale
|
|
|
|
```cpp
|
|
Vector3 GetScale() const
|
|
```
|
|
|
|
从变换矩阵中提取缩放分量。计算各列向量的长度作为缩放因子。
|
|
|
|
**参数:** (无)
|
|
|
|
**返回:** 缩放向量
|
|
|
|
**线程安全:** ✅
|
|
|
|
**复杂度:** O(1)
|
|
|
|
**示例:**
|
|
|
|
```cpp
|
|
#include "XCEngine/Core/Math/Matrix4.h"
|
|
#include "XCEngine/Core/Math/Vector3.h"
|
|
|
|
using namespace XCEngine::Math;
|
|
|
|
Matrix4 transform = Matrix4::TRS(
|
|
Vector3(0.0f, 0.0f, 0.0f),
|
|
Quaternion::Identity(),
|
|
Vector3(2.0f, 3.0f, 4.0f)
|
|
);
|
|
|
|
Vector3 scale = transform.GetScale();
|
|
// scale = (2.0f, 3.0f, 4.0f)
|
|
```
|
|
|
|
## 相关文档
|
|
|
|
- [Matrix4](matrix4.md) - 返回类总览
|
|
- [GetTranslation](get-translation.md) - 获取平移分量
|
|
- [GetRotation](get-rotation.md) - 获取旋转分量
|
|
- [Decompose](decompose.md) - 分解矩阵 |