25 lines
476 B
C++
25 lines
476 B
C++
#include "XCEngine/RHI/D3D12/D3D12Sampler.h"
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namespace XCEngine {
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namespace RHI {
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D3D12Sampler::D3D12Sampler() {
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memset(&m_desc, 0, sizeof(D3D12_SAMPLER_DESC));
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}
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D3D12Sampler::~D3D12Sampler() {
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Shutdown();
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}
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bool D3D12Sampler::Initialize(ID3D12Device* device, const D3D12_SAMPLER_DESC& desc) {
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m_desc = desc;
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return true;
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}
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void D3D12Sampler::Shutdown() {
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memset(&m_desc, 0, sizeof(D3D12_SAMPLER_DESC));
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}
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} // namespace RHI
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} // namespace XCEngine
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