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XCEngine/engine/third_party/physx/source/physxextensions/src/ExtDistanceJoint.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef EXT_DISTANCE_JOINT_H
#define EXT_DISTANCE_JOINT_H
#include "common/PxTolerancesScale.h"
#include "extensions/PxDistanceJoint.h"
#include "ExtJoint.h"
#include "foundation/PxUserAllocated.h"
#include "CmUtils.h"
namespace physx
{
struct PxDistanceJointGeneratedValues;
namespace Ext
{
struct DistanceJointData : public JointData
{
PxReal minDistance;
PxReal maxDistance;
PxReal tolerance;
PxReal stiffness;
PxReal damping;
PxDistanceJointFlags jointFlags;
};
typedef JointT<PxDistanceJoint, DistanceJointData, PxDistanceJointGeneratedValues> DistanceJointT;
class DistanceJoint : public DistanceJointT
{
public:
// PX_SERIALIZATION
DistanceJoint(PxBaseFlags baseFlags) : DistanceJointT(baseFlags) {}
void resolveReferences(PxDeserializationContext& context);
static DistanceJoint* createObject(PxU8*& address, PxDeserializationContext& context) { return createJointObject<DistanceJoint>(address, context); }
//~PX_SERIALIZATION
DistanceJoint(const PxTolerancesScale& scale, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
// PxDistanceJoint
virtual PxReal getDistance() const PX_OVERRIDE;
virtual void setMinDistance(PxReal distance) PX_OVERRIDE;
virtual PxReal getMinDistance() const PX_OVERRIDE;
virtual void setMaxDistance(PxReal distance) PX_OVERRIDE;
virtual PxReal getMaxDistance() const PX_OVERRIDE;
virtual void setTolerance(PxReal tolerance) PX_OVERRIDE;
virtual PxReal getTolerance() const PX_OVERRIDE;
virtual void setStiffness(PxReal spring) PX_OVERRIDE;
virtual PxReal getStiffness() const PX_OVERRIDE;
virtual void setDamping(PxReal damping) PX_OVERRIDE;
virtual PxReal getDamping() const PX_OVERRIDE;
virtual void setDistanceJointFlags(PxDistanceJointFlags flags) PX_OVERRIDE;
virtual void setDistanceJointFlag(PxDistanceJointFlag::Enum flag, bool value) PX_OVERRIDE;
virtual PxDistanceJointFlags getDistanceJointFlags() const PX_OVERRIDE;
//~PxDistanceJoint
// PxConstraintConnector
virtual PxConstraintSolverPrep getPrep() const PX_OVERRIDE;
#if PX_SUPPORT_OMNI_PVD
virtual void updateOmniPvdProperties() const PX_OVERRIDE;
#endif
//~PxConstraintConnector
};
} // namespace Ext
} // namespace physx
#endif