// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef EXT_DISTANCE_JOINT_H #define EXT_DISTANCE_JOINT_H #include "common/PxTolerancesScale.h" #include "extensions/PxDistanceJoint.h" #include "ExtJoint.h" #include "foundation/PxUserAllocated.h" #include "CmUtils.h" namespace physx { struct PxDistanceJointGeneratedValues; namespace Ext { struct DistanceJointData : public JointData { PxReal minDistance; PxReal maxDistance; PxReal tolerance; PxReal stiffness; PxReal damping; PxDistanceJointFlags jointFlags; }; typedef JointT DistanceJointT; class DistanceJoint : public DistanceJointT { public: // PX_SERIALIZATION DistanceJoint(PxBaseFlags baseFlags) : DistanceJointT(baseFlags) {} void resolveReferences(PxDeserializationContext& context); static DistanceJoint* createObject(PxU8*& address, PxDeserializationContext& context) { return createJointObject(address, context); } //~PX_SERIALIZATION DistanceJoint(const PxTolerancesScale& scale, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1); // PxDistanceJoint virtual PxReal getDistance() const PX_OVERRIDE; virtual void setMinDistance(PxReal distance) PX_OVERRIDE; virtual PxReal getMinDistance() const PX_OVERRIDE; virtual void setMaxDistance(PxReal distance) PX_OVERRIDE; virtual PxReal getMaxDistance() const PX_OVERRIDE; virtual void setTolerance(PxReal tolerance) PX_OVERRIDE; virtual PxReal getTolerance() const PX_OVERRIDE; virtual void setStiffness(PxReal spring) PX_OVERRIDE; virtual PxReal getStiffness() const PX_OVERRIDE; virtual void setDamping(PxReal damping) PX_OVERRIDE; virtual PxReal getDamping() const PX_OVERRIDE; virtual void setDistanceJointFlags(PxDistanceJointFlags flags) PX_OVERRIDE; virtual void setDistanceJointFlag(PxDistanceJointFlag::Enum flag, bool value) PX_OVERRIDE; virtual PxDistanceJointFlags getDistanceJointFlags() const PX_OVERRIDE; //~PxDistanceJoint // PxConstraintConnector virtual PxConstraintSolverPrep getPrep() const PX_OVERRIDE; #if PX_SUPPORT_OMNI_PVD virtual void updateOmniPvdProperties() const PX_OVERRIDE; #endif //~PxConstraintConnector }; } // namespace Ext } // namespace physx #endif